On Reviews
When I started seriously writing about video games six months ago, I began with something that I was very familiar with and thought I could handle: reviews. The first few were pretty bad. It’s not that the writing itself was bad, it’s just that they were boring, rote, and formulaic. But I pressed on, because that’s what you do when you’re new at something.
For the next few months I kept writing reviews, and eventually I got some unpaid freelance gigs to get more practice and gain a little exposure. The more I wrote, the more confident I felt. I got more gigs and commendations on my work from editors. My writing started to flow a bit better and I broke out of some bad habits. I thought I had the video game review thing all figured out.
And then BioShock Infinite broke my brain.

